Sneak Peek: Procedural Rigging in Python with Custom Library in Maya
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In this Maya tutorial, we'll learn how to accelerate making rigs and build them procedurally using a script.
Using Python, we’ll tackle rigging a Komodo dragon model which was kindly provided by Kaan Kucuk. By the end of this Maya training, you’ll have a solid understanding of a typical rigging workflow used in high profile productions and and how to make a clean and stable rig in shorter time compared to manual methods.