Maya Tutorial - Tips Tricks - Squash and Stretch Math Rigging Done The Right Way
I am currently making a tutorial scripting python for rigging, sign up to get info when its up and running:
For those who often wonder, what kind of math can be used in Rigging. This shows you how to do a proper squash and stretch spline with power math. This kind of rigging method can be used both for tails, spines, quadrupeds, creatures and biped characters. I hope you like the demo.