In this Tutorial we'll talk about hair system and spline dynamics available in Cinema 4D.
Together we will build a fully functioning rig driven by both Xpresso and Python. Then build a 3D chain using MoGraph module and set the chain along the rig. A quick modeling section will introduce you to some simple techniques of modeling objects to populate your 3D-scenes. You'll know how texture your objects to make them look like highly reflective and render the scene using multi-pass. I'll also take a look at the way you can fix some issues in post. We'll do some simple color correction, vignetting etc.
Here is the link for final result: https://vimeo.com/56395225
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